Recent Posts

Pages: 1 [2] 3 4 ... 10
11
General Discussion / Re: Remaking Norse Wars as Stand-alone Game?
« Last post by pftq on August 07, 2020, 03:53:31 AM »
Think I probably want to see the main title font with sharp edges/corners

anyway to call back to the original AOM fonts.
12
General Discussion / Re: Remaking Norse Wars as Stand-alone Game?
« Last post by MilkmanMatty on August 07, 2020, 03:46:58 AM »
Hard to find any good looking fonts that are free. I guess this will have to do for now. My favourite is probably this one, but I'm not paying $10 for a font lol.
13
General Discussion / Re: Remaking Norse Wars as Stand-alone Game?
« Last post by MilkmanMatty on August 07, 2020, 03:15:57 AM »
Images are from Unsplash and ArtStation. When there's actually some more pictures to show the current ones can be replaced.

Quote
Only thing I might change is the header font (the thick text for Norse Wars and few other headers) - everything else looks epic but that font looks like Clash of Clans or something lol

Lol! Now I can't unsee it!! It was just the only Google Font that kinda looked Norse. I'll just switch it out for one that's not already hosted.
14
General Discussion / Re: active
« Last post by pftq on August 07, 2020, 02:48:36 AM »
Last I recall, every unit stuttered when trying to move and I gave up trying to record a demo (just look at how laggy the video I have on YouTube for it is).  Is that still the case?
15
General Discussion / Re: Remaking Norse Wars as Stand-alone Game?
« Last post by pftq on August 07, 2020, 02:46:45 AM »
Btw reply-by-email wasn't working for a while, sorry just fixed it.  If you replied anything by email (there was a lot of us on this thread), please resend.  Thanks!
16
General Discussion / Re: Remaking Norse Wars as Stand-alone Game?
« Last post by pftq on August 07, 2020, 02:44:22 AM »
Nice - it looks pretty legit.  Where did you get the images? Only thing I

might change is the header font (the thick text for Norse Wars and few

other headers) - everything else looks epic but that font looks like Clash

of Clans or something lol
17
General Discussion / Re: active
« Last post by CFC_HeRo on August 07, 2020, 02:37:44 AM »
My steamname is Leafsomniac, feel free to add me I have the AOM Extended edition now. Just sad the netcode is absolute trash
18
General Discussion / Re: Remaking Norse Wars as Stand-alone Game?
« Last post by CFC_HeRo on August 07, 2020, 02:36:02 AM »
It has been so long, I kind of walked away from IT. Went back to uni and studying philosophy now but I’m watching this with excitement I had some of the best times with you guys on this. I’m sorry I won’t be much help on the coding
19
General Discussion / Re: Remaking Norse Wars as Stand-alone Game?
« Last post by MilkmanMatty on August 07, 2020, 01:14:41 AM »
Had a bit of fun creating a new website for NorseWars:
https://norsewars.milkmanmatty.com.au/

Only after I finished it did I check and see that the current server is linux. This website is run on .Net (not .Net Core) on a tiny server on premises. Anyway let me know if you like it.
20
General Discussion / Re: Remaking Norse Wars as Stand-alone Game?
« Last post by pftq on August 03, 2020, 06:12:33 AM »
Thanks good to hear from some of you. I'll post things here as I start later in the year.  I have some things I started a few years ago when I was attempting to outsource the game, but that didn't go anywhere (hence why I'm looking at doing it myself now).

Here's some temporary stuff if you're curious.  If anyone wants to help with website/art/etc, feel free.
https://www.norsewars.com/nwx/ (screenshots are actual from test UE4 maps I did a few years ago, disregard the kickstarter, no longer relevant)

Almost forgot but I actually composed a remix of the Norse song at the beginning of the game as well:
https://www.pftq.com/gallery/displayimage.php?album=302&pid=60035#top_display_media
Pages: 1 [2] 3 4 ... 10